Project: Atomic Heart – DLC 3
Genre: First-Person Shooter, Action RPG
Role: Level Designer
Responsibilities & Contributions:
- Designed and implemented engaging gameplay spaces in alignment with the game's creative vision and design pillars.
- Collaborated closely with multidisciplinary teams including game design, narrative, environment art, level art, and audio to ensure cohesive level experiences.
- Iteratively tuned and polished level layouts, pacing, and gameplay flow based on playtesting feedback and design goals.
- Ensured that the levels supported narrative beats, combat encounters, and exploration, while maintaining optimal performance and visual fidelity.